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Solodesk 95

← Return to Solodesk 95

Devlog

  • Two Archers, One Haunted Spinbox, and a Party That Finally Shows Up
    June 29, 2026 by warwon
    Build v0.1.6 — June 28 A playtest-heavy day. Real campaigns shake out real bugs, and this one shook out a bat-out-of-hell-with-a-demon-in-it (technical term, courtesy of QA) — so it got the exorci... Continue reading
  • SoloDesk95-v0.1.5 - Update - DICE!
    June 28, 2026 by warwon#VTT, #Solo
    Looking back at release I am happy with the overall feel however my design notes are endless. Added Dice now render with AA Dice now have themes (under settings) Fantasy, Horror, Space, Lava, etc Abil... Continue reading
  • The Gap and AI
    June 28, 2026 by warwon#AI, #VTT, #SOLO
    SoloDesk 95 launch was a personal project of mine, and I decided to step out of my comfort zone by sharing it with everyone, knowing full well the AI blacklash. I don't have a major issue with AI I th... Continue reading
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Updated 20 hours ago